We Become What We Behold [Fan-Made Port]

We Become What We Behold [Fan-Made Port]

Mismatch Studio, Nicky Case (Originally)

0.0

a game about news cycles, vicious cycles, infinite cycles

Release Date: 09 Jul, 2019 Can I Run This Game?

System Requirements

Minimum Requirements

OS: Not specified
Processor: 2 GHz Dual Core CPU
Memory: 2 GB RAM
Graphics: Nvidia GeForce 8600 GS, ATI Radeon HD 3470
Storage: 150 MB available space

Recommended Requirements

OS: Not specified
Processor: 2.6 Ghz Dual Core CPU
Memory: 4 GB RAM
Graphics: Not specified
Storage: 200 MB available space

About This Game

WE BECOME WHAT WE BEHOLD
"" game about news cycles, vicious cycles, infinite cycles"

We Become What We Behold is a 5 minute game that looks at how social media magnifies small differences into gross monstrosities. It is a non-partisan game about politics, examining the horror of the viral nature of divisiveness and tribalism.

The player captures “news,” controlling what the circles and squares see on a screen and having sway over how they think and act.

warning: the following program contains scenes of snobbery, rudeness & mass murder. Viewer discretion is advised.

This games was created and originally published by Nicky Case (this is not an official port from him). You can find the original web version at this link:

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