The Pines
Studio Abattoir
A psychological horror RPG where every choice has consequences. After a failed case, former detective Edward Walker arrives at The Pines, a secluded retreat with therapists on site and the promise of peace. But beneath its carefully constructed calm, something is deeply wrong.
System Requirements
Minimum Requirements
Recommended Requirements
About This Game

KEY FEATURES
Explore a dense open world filled with secrets, hidden locations, and stories to uncover.
Shape Edward Walker through character progression and meaningful choices
A deep skill and perk system
Uncover side stories and rumors that reveal the truth behind The Pines
Investigate clues, connect stories, and decide who to trust
Fluid combat with a wide variety of weapons
A unique Stalker System that responds to your choices and actions
WELCOME HOME… MISTER WALKER
After a case went cold, former detective Edward Walker is exhausted and desperate for peace. His therapist advises him to travel to The Pines, a secluded retreat that promises quiet, recovery, and therapists on site. It seems like the perfect place to leave his troubles behind.
It isn’t. Beneath its calm exterior, something is deeply wrong.
A PSYCHOLOGICAL HORROR RPG
The Pines is an open world waiting to be explored, but it is no vacation. Dark things lurk among the trees.
Discover its secrets, get to know its residents, and uncover the truth behind the retreat’s carefully constructed facade. Your choices matter. They shape not only Edward’s story, but also the lives and fates of those who live there.
Grow stronger, smarter, and more persuasive. Join various groups and factions, each with their own stories, and shape Edward Walker to fit your playstyle.
Talk, fight, or investigate your way through the dangers you face.
And if all else fails… run.
FAST AND FLUID COMBAT
While guns and ammunition are scarce, tools are plenty. Wield bats, axes, and many more weapons as you face the dangers hunting you from the dark.
Dodge, parry, and strike at the right moment. Survival depends on timing, awareness, and sometimes… something very sharp.
THE RESIDENTS OF THE PINES
The Pines is home to a wide variety of residents from all walks of life, each carrying their own history, trauma, and secrets. What initially feels a warm and welcoming community gradually reveals itself to be something far more unsettling.
Everyone has a story. Everyone has a motive. And no one is quite who they claim to be.
ONE BIG CONSPIRACY
Nothing quite adds up. Minor details refuse to align, and the more you investigate, the harder it becomes to ignore the feeling that everything is connected. Edward Walker must uncover the truth behind The Pines.
All while trying to stay sane… and alive.
ONCE A DETECTIVE, ALWAYS A DETECTIVE
Being a former detective comes with its perks. You notice details others overlook, connect clues that don’t seem related, and uncover hidden truths through investigation.
Gather evidence, piece together stories, and decide who to trust. Because a good decision is an informed one.
A UNIQUE STALKER SYSTEM
The Pines uses a unique Stalker System where your actions have consequences. Say the wrong thing, cross the wrong person, or dig too deep, and a resident who once seemed harmless may return as a stalker, haunting you throughout the forests of The Pines.
You, however, are not defenseless. Grow strong enough, and you may be able to turn the tables and confront your pursuer.
The forest remembers… and some residents never forget.
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