Seven Rounds

Seven Rounds

VoyagerLab

1.0

Parry to reload. A neon top-down roguelite where every bullet is earned — deflect attacks to refill your revolver, chain perfect parries for slow-motion charged shots, and survive an endless swarm of geometric foes. No parry, no bullets.

Release Date: 27 Jun, 2026 Can I Run This Game?

System Requirements

Minimum Requirements

OS: Windows 10 64-bit
Processor: Intel Core i3 or equivalent
Memory: 4 GB RAM
Graphics: OpenGL 3.3 capable (integrated graphics OK)
Storage: 500 MB available space

Recommended Requirements

OS: Windows 11 64-bit
Processor: Intel Core i5 or equivalent
Memory: 8 GB RAM
Graphics: Dedicated GPU
Storage: 500 MB available space

About This Game

SEVEN ROUNDS

A revolver holds six rounds. The seventh is the one you earn.

Seven Rounds is a fast-paced neon roguelite built around a single tension: your ammo runs out, and the only way to reload mid-fight is to parry. Deflect an incoming attack and your chambers refill. Time it perfectly, and you're rewarded with a charged shot that tears through the swarm.

PARRY TO SURVIVE Every enemy telegraphs its strike. Block it to stay alive — or nail the perfect window for a slow-motion payoff and bonus rounds. Aggression and defense are the same motion.

BUILD YOUR RUN Level up by killing. Choose from dozens of upgrades — widen your parry window, overclock your rounds, spread your shots — and shape a different revolver every run.

ENDLESS NEON Geometric enemies, bullet-hell bosses, and a relentless difficulty curve rendered in pure vector neon with a CRT glow. Push for 500 kills. Then push further.

FEATURES

  • Parry-driven ammo economy — no parry, no bullets

  • Perfect-parry slow motion and charged rounds

  • Dozens of roguelite upgrades for endless build variety

  • Hand-tuned difficulty curve from first kill to boss swarm

  • Minimalist neon-vector art with CRT aesthetics

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