Huebound

Huebound

Dan Hicks

1.0

Mix light. Discover color. Idle forever. Place geometric nodes, connect them, and watch colored orbs flow through your factory. Combine primaries to create 256 named colors — each one waiting to be discovered.

Casual Simulation Strategy
Release Date: 16 May, 2026 Can I Run This Game?

System Requirements

Minimum Requirements

OS: 10
Processor: Not specified
Memory: Not specified
Graphics: Not specified
Storage: Not specified

Recommended Requirements

OS: 11
Processor: Not specified
Memory: Not specified
Graphics: Not specified
Storage: Not specified

About This Game

Huebound is an abstract idle factory game about mixing colors.

Place geometric nodes on an infinite canvas, wire them together, and watch colored orbs flow through your network. Blue, Red, and Yellow sources generate primary orbs. Combiners mix them using subtractive color rules — just like real paint. Sellers convert orbs into Light, your currency. Spend Light to expand your factory, unlock new node types, and chase rarer colors.

256 named colors hide in the palette. Some are easy — Blue + Red = Purple. Others require layered mixing chains and careful planning. Every color has a name, a tier, and a value. The rarest hues — those furthest from the primaries — are worth the most.

Features

  • Subtractive color mixing — Blue + Yellow = Green, Red + Blue = Purple, just like paint

  • 256 curated colors across 6 tiers — from Crimson to Nebula to Tiger Eye

  • Recipe-driven combiners — every color has a specific recipe visible in the Collection

  • Strategic node placement — orb travel time depends on connection length

  • Escalating costs — each node gets more expensive the more you place

  • Prestige system — reset your factory for permanent bonuses and new prestige source nodes

  • Node templates — save and replay factory layouts, unlocking more slots as you prestige

  • Shop upgrades — boost production speed, transfer speed, buffer size, and more

  • Collection gallery — browse all 256 colors, see recipes, plan your next discovery

  • Colorblind mode — accessibility option for color vision deficiency

  • Procedural audio — every sound generated from pure waveforms, no samples

  • Procedural visuals — no art assets, everything is geometric shapes and glowing particles

  • Auto-save — your factory persists between sessions

The Goal

Discover all 256 colors. Experiment with different mixing chains. Browse the Collection to see which recipes you can build with what you've already found. Rare colors are worth exponentially more Light — finding them is how you scale.

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