CRAFTLANDER

CRAFTLANDER

SQUABIX

1.0

Fight, explore, and sail across dangerous islands with discovery around every corner. Harvest rare materials and craft special gear to help you as you battle menacing fantastical creatures, build up your ship, and conquer a high-stakes final boss in a compact first-person island adventure.

System Requirements

Minimum Requirements

OS: Windows 10 (64-bit)
Processor: Dual-Core 2.5 GHz Intel/AMD
Memory: 4 GB RAM
Graphics: Intel HD Graphics 620 / NVIDIA GeForce GT 730
Storage: 1 GB available space

Recommended Requirements

OS: Windows 10/11 (64-bit)
Processor: Quad-Core 3.0 GHz Intel/AMD
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560
Storage: 1 MB available space

About This Game

a high school passion project

You wake up on a raft floating toward a strange uncharted world. Fight, explore, and sail across dangerous islands with discovery around every corner. Harvest rare materials and craft special gear to help you as you battle menacing fantastical creatures, build up your ship, and conquer a high-stakes final boss in a compact first-person island adventure.

KEY FEATURES

  • Explore 4 procedurally generated islands. Each island is full of life and expression, and each playthrough is one-of-a-kind.

  • Craft essential tools and weapons in a unique 5×5 crafting grid to help your adventure.

  • Defend yourself against hostile monsters guarding valuable island resources using melee and ranged first-person combat.

  • Enjoy a clean, vibrant low-poly visual style optimized for high performance and fluid gameplay across a wide range of setups.

MY STORY

I'm SQUABIX. At the time of release, I am a 17-year-old developer who started building CRAFTLANDER in November of 2025. My journey making games started in 2019 with the Godot Game Engine when I was 10 years old. I loved building worlds that could be experienced by anyone, and game development seemed like the ultimate creative outlet between designing and coding and drawing and 3D modeling. This project serves as a capstone to all of the 7 years of work I have put into game development so far. I learned so much along the way. I am so proud of this project and I hope that you enjoy!

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