Corners Arena

Corners Arena

Marat Zimnurov, Digitable

1.0

Lead a squad of 3D sentinels across a living strategy board. Step, build long jump chains, and occupy the rival corner first in local two-player matches or against an easy or tactical computer opponent.

System Requirements

Minimum Requirements

OS: Windows 10 (64-bit)
Processor: Intel Core i3-6100 or AMD Ryzen 3 1200
Memory: 4 GB RAM
Graphics: DirectX 11 compatible GPU: Intel UHD Graphics 620, NVIDIA GeForce GT 730, or AMD Radeon R7 240
Storage: 2 GB available space

Recommended Requirements

OS: Not specified
Processor: Requires a 64-bit processor and operating system
Memory: 8 GB RAM
Graphics: Not specified
Storage: 2 GB available space

About This Game

A midgame Corners Arena position where turquoise and coral sentinels cross near the center of the board.

Every piece creates a path


Corners Arena transforms the classic game of Corners into a focused 3D
strategy duel.

Move every sentinel into the opponent's starting corner before they occupy
yours. A single step can open a route, while a carefully planned chain of jumps
can carry one piece across half the arena.

No unit is captured. Every occupied square can become part of your next move.

Shape the match


  • Play locally with two players or face an easy or tactical computer opponent.
  • Choose 8x8, 10x10, or 12x12 arenas with up to 25 pieces per team.
  • Use classic orthogonal movement or enable diagonal routes.
  • Build long jump chains through your own and opposing pieces.
  • Rotate and zoom a tactile 3D board with readable lighting and shadows.
  • Adjust graphics quality, camera motion, music, effects, and interface language.

Turquoise and coral sentinels form multiple jump routes across a dark 3D tactical board.

Read the board. Build the route.


Every match develops its own geometry. Pieces gather in the centre, competing
routes cross, and a quiet opening can turn into a race across the entire arena.

Play on a compact classic board or expand the match into a 12x12 confrontation
with fifty sentinels in motion.

A 12x12 Corners Arena match with fifty turquoise and coral mechanical sentinels facing across the illuminated board.

Enter the Last Grid


Beyond the board lies the Last Grid: a silent mechanical world where rival
expeditions settle their conflicts through movement, position, and patience.

Play offline without an account or mandatory saves. Every match begins with a
clean board and ends with one corner claimed.

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