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Can I Run SteamWorld Dig 2 on Intel(R) Arc(TM) A770 Graphics?

Check if this GPU meets the system requirements for SteamWorld Dig 2. Get FPS estimates and optimization tips.

SteamWorld Dig 2

Can Intel(R) Arc(TM) A770 Graphics run SteamWorld Dig 2? This report projects 1080p Medium FPS from the GPU score, then compares Intel(R) Arc(TM) A770 Graphics with the publisher minimum (OpenGL 2.1-compatible, 512 MB video memory, framebuffer object support. E.g. Intel HD 4600 or better.) and recommended (Geforce GTX 660 / Radeon 7870 or better.) graphics.

At 1080p Medium we estimate about 81 FPS average and 54 FPS 1% lows. Intel(R) Arc(TM) A770 Graphics matches the publisher recommended GPU (Geforce GTX 660 / Radeon 7870 or better.). This is a GPU-led projection with a typical mid-range CPU and 16 GB of RAM, not a live capture from your PC.

Intel(R) Arc(TM) A770 Graphics

Estimated average FPS · 1080p Medium

81

FPS

This GPU should run the game well at 1080p Medium.

Average FPS81
1% low FPS54

Avg FPS

81

1% Low

54

GPU load

87%

Stutter risk

Medium

Intel(R) Arc(TM) A770 Graphics · 16 GB · 1080p · Medium · SteamWorld Dig 2

FPS by resolution (Medium)

720p 117 FPS (1% low 79)
1080p focus 81 FPS (1% low 54)
1440p 47 FPS (1% low 32)
4K 29 FPS (1% low 20)

All settings presets 1080p

Preset Avg FPS 1% low GPU % Stutter
Low 117 79 87% Medium
Medium 81 54 87% Medium
High 55 37 91% Medium
Ultra 39 26 91% Medium

GPU vs publisher requirements

Intel(R) Arc(TM) A770 Graphics matches the publisher recommended GPU, so Medium to High at 1080p is a realistic target.

Minimum GPU

OpenGL 2.1-compatible, 512 MB video memory, framebuffer object support. E.g. Intel HD 4600 or better.

Recommended GPU

Geforce GTX 660 / Radeon 7870 or better.

Min CPU: 2 GHz, SSE2 support

Min RAM: 1024 MB RAM

Min storage: 350 MB available space

Bottleneck & smoothness

CPU · Moderate

Your GPU is ahead of your CPU. CPU-bound scenes (simulation, streaming, open worlds) may limit frame rates.

GPU load87%
CPU load (typical mid-range)88%

Playability

Good

Smoothness

PLAYABLE

Avg frame time

12.38 ms

Suggested target

60 FPS

What to expect

SteamWorld Dig 2 on Intel(R) Arc(TM) A770 Graphics should feel smooth at 1080p Medium, with 1% lows near 54 FPS. 1440p Medium is around 47 FPS, and 4K Medium around 29 FPS.

We score Intel(R) Arc(TM) A770 Graphics (80) against this title’s demand, then estimate average FPS, 1% lows, GPU load, and stutter risk. Real FPS still moves with drivers, patches, and scene complexity — treat this as a planning report, not a lab benchmark.

Settings optimizer

Aim for ~60 FPS: High at 1080p is a strong balance.

Resolution 1080p
Anti Aliasing TAA
Texture Quality High
Shadow Quality Medium
Effects Medium
Motion Blur Off
View Distance High

Upgrade path

Intel(R) Arc(TM) A770 Graphics is a workable GPU for SteamWorld Dig 2 at 1080p. Spend upgrades on VRAM or a newer generation only if you want 1440p/4K or Ultra presets.

Personal PC check

This page is game plus GPU only. Add your CPU and RAM on the full check for a private, noindex result.

FAQ

Can I run SteamWorld Dig 2 on Intel(R) Arc(TM) A770 Graphics?

This GPU should run the game well at 1080p Medium. Intel(R) Arc(TM) A770 Graphics matches the publisher recommended GPU (Geforce GTX 660 / Radeon 7870 or better.). This public estimate is game plus GPU only. A weaker CPU or 8 GB of RAM can drop FPS further.

What settings should I use on Intel(R) Arc(TM) A770 Graphics?

Aim for ~60 FPS: High at 1080p is a strong balance.

Will Intel(R) Arc(TM) A770 Graphics hit 60 FPS in SteamWorld Dig 2?

Yes at 1080p Medium in this model (~81 FPS). Watch 1% lows (54) if you want competitive smoothness.

Does this page include my CPU and RAM?

No. This URL is game plus GPU so it can be indexed. For a personal CPU/RAM result use the full PC check — that page stays noindex.

How accurate is this SteamWorld Dig 2 GPU estimate?

We score Intel(R) Arc(TM) A770 Graphics (80) against this title’s demand, then estimate average FPS, 1% lows, GPU load, and stutter risk. Real FPS still moves with drivers, patches, and scene complexity — treat this as a planning report, not a lab benchmark.