The Forged Show of War

The Forged Show of War

Swayam Raut, Clever Apoki, Mahesh Jambagi

1.0

A classic linear third-person tactical shooter. Plan raids, flank and breach, command AI squadmates by your own voice, drive technicals, and exfil under pressure. Dynamic day-night and weather make every fight tense and rewarding.

Action Strategy
Release Date: 02 Nov, 2025 Can I Run This Game?

System Requirements

Minimum Requirements

OS: Windows 10 64-bit
Processor: Intel Core i5-6600K (~4 cores, 3.5 GHz)
Memory: 12 GB RAM
Graphics: NVIDIA GTX 1060 (6 GB VRAM)
Storage: 15 GB available space

Recommended Requirements

OS: Windows 10/11 64-bit
Processor: Intel Core i7-9700K (6 cores / 12 threads)
Memory: 16 GB RAM
Graphics: NVIDIA RTX 2060 Super (8 GB VRAM)
Storage: 15 GB available space

About This Game

The year is the late 1980s. The Democratic Republic of Afghanistan, supported by the Soviet Army, contests the deserts and border roads of Nimruz. You command a Navy Seals unit deeply embedded with the Mujahideen fighting a fluid war of ambushes and survival.

Tactics matter: issue rapid orders by voice, coordinate flanks and breaches, and manage scarce ammo. Gunplay is grounded and lethal; vehicles kick dust; wind and weather shape every approach. Each mission can be solved multiple ways—stealth, deception, or force—reshaping future operations as Soviet and DRA units adapt.

This is a story about people caught between columns and caravans—no political or religious endorsements implied, only the hard choices of a desert war.

READ BEFORE PLAY:

*Ensure to use a dedicated microphone (headset mic or standalone mic) with high input volume

*Voice command system is a work in progress

*Gun recoil of the player has been adjusted since the gameplay trailer release

1. These are the lists of AI commands that should be said while commanding AI teammates (work in progress):

"Follow me", "Stop" (only be used to make the AI stop following), "Move", "Lock" then "Engage/Fire", "Take Cover/Cover", "Engage/Fire" (once commanded, no other commands can be given)

2. After each battle or mission with the AI teammates, new AI teammates will spawn on the way to the next mission objective. Hence, the old teammates will appear to secure the current site.

3. Difficulty is fixed. 4-6 shots for death, 3 shots to kill enemy when detected, 2 shots to kill enemy when NOT detected. Area of the shot on the body of the enemy does not matter. Cannot shoot from extreme far distances, must be at least at medium-long range distances for engagement.

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