Apparently an Apprentice Alchemist
Chamchi Gimbap Games
A short incremental alchemy game about transforming simple materials into extraordinary ones. Earn Knowledge, write research papers, conduct questionable experiments, unlock new skills, climb the academic ladder, and pursue the ultimate goal of alchemy.
Системные требования
Минимальные требования
Рекомендуемые требования
Об этой игре
Apparently an Apprentice Alchemist is a short incremental game about practicing alchemy, conducting questionable research, and somehow building an academic career out of it.
Enter your workshop, wield your wand, and transform stones, herbs, gems, and liquids into increasingly advanced materials. Earn Knowledge, improve your alchemy, write research papers, conduct experiments, and work your way from an undergraduate student to a professor.
PRACTICE ALCHEMY
Move your magic over materials to fill their alchemy gauges and transform them into higher tiers.
There are 32 materials across four categories and eight tiers. As your alchemy improves, you'll work with increasingly advanced materials and earn more Knowledge from your discoveries.
Travel to specialized locations when your research calls for more minerals, herbs, gems, or liquids.
BUILD YOUR OWN APPROACH TO ALCHEMY
Spend Knowledge on permanent upgrades that improve the fundamentals of your craft.
Increase your magic power, expand your magic radius, extend your research time, improve your material output, and develop techniques such as Initial Magic Surge, Residual Magic, and Combo.
Each improvement makes the next run faster, stronger, or just a little more ridiculous.
WRITE PAPERS. GET DEGREES.
Apparently, repeatedly waving a wand at rocks can count as academic research.
Start research papers and complete their objectives during your alchemy runs. Specialize in minerals, herbs, gems, or liquids, or research new techniques that change how your magic works.
Complete your research and advance through your academic career:
Undergraduate → Bachelor → Master → PhD → Professor
CONDUCT EXPERIMENTS
A proper researcher needs experiments.
Take on short, specialized challenges with their own maps, time limits, and objectives. Complete every stage of an experiment to unlock a permanent new Skill for your normal runs.
Throw stones. Build a slingshot out of herbs. Shine light on things. Eat suspicious plants.
This is research.
MASTER NEW ALCHEMICAL SKILLS
Experiments unlock new ways for materials and magic to interact.
Materials can be launched across the workshop, pulled together, empowered with temporary states, or sent flying toward your cursor. Skills interact with your existing alchemy systems and open new ways to build powerful runs.
CREATE THE WORLD TREE
Eventually, ordinary materials are no longer enough.
At the height of your academic career, begin your Final Alchemy and pour everything you've learned into a growing sequence of extraordinary trees.
Create a Baobab.
Transform it into the Tree of Life.
Reach the World Tree.
And find out what comes after that.
FEATURES
• Short, focused alchemy runs
• 32 materials across four categories and eight tiers
• Permanent General Upgrades
• Seven five-level Research Papers
• Five multi-stage Experiments
• Five unlockable gameplay Skills
• Initial Magic Surge, Residual Magic, and Combo systems
• Specialized research locations
• Academic progression from Undergraduate to Professor
• Final Alchemy progression leading to an ending
• English and Korean language support
You started as an apprentice.
Apparently, that was enough.
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