
Tales of Old: Dominus
Hvmana Industries MMD
The Battle of the Brides is lost, but your tale of rebellion and vengeance begins. From the ashes, forge your dominion. Claim settlements, command men, and rise in a kingdom torn by corruption and civil war.
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The Kingdom Lies in Ruins
When corrupt nobles introduced Prima Nocta rights, they ignited a rebellion. The poor and the few just nobles banded together, fighting a desperate war that ended in the Battle of the Brides. The rebels were slaughtered and their forces scattered to the winds. You are one of these survivors, Eric of Woldham, who returned to find his village burned to the ground, his people killed, and sister taken by the victors.
Tales of Old: Dominus is the story of his revenge, an open-world RPG mixing brutal combat with engaging stealth mechanics, crafting and survival, and eventually building villages, managing your domain, and leading troops in a second rebellion against the corrupt nobles brutally exploiting the realm.

Grim Story of Vengeance: Eric's path will take him from the smoldering ruins of his village to the halls of nobility, as he grows in power from an anonymous survivor to kingmaker in a dark medieval setting.
Detailed, Brutal Combat: Blood will be spilled. Overcome your foes using period-accurate weaponry, fighting up close and personal or letting your arrows and bolts do the killing. Or force them to flee, surrender, beg for your mercy, using a complex, gory combat system.
Realistic Stealth Mechanics: Sometimes discretion is the better part of valor. Sneaking is affected by light, noise,- and of course, staying hidden in a wild forest is a much different challenge than in bustling cities or peasant homesteads.
Open-Ended Character Progression: Eric is not confined to any specific class. Combine and mix skills to define his path: A noble swordsman with mastery of martial skills, a cunning thief capable of pickpocketing and lockpicking, a military commander - or anywhere in between.
Build and Lead your Rebellion: Deep Crafting and Leadership Mechanics: Eric's rise starts with a camp in the forest. Craft everything from bolts and arrows, through clothing, to upgrading and managing villages, cities, even strongholds. Attract people, gain income, then hire troops to lead them against your enemies in battle - but remember, loyalty comes at a price.
Dynamic Survival Systems: Staying alive means taking care of hunger, thirst, warmth. So hunt, forage, farm, buy supplies - or steal, rob, and murder. Mind the weather: Exposure to rain, snow, and scorching sun will break Eric as surely as lack of bread.
A Living, Breathing World : Explore a richly detailed medieval kingdom. Fight and lead soldiers, join a guild and become a merchant, turn a simple homestead into a prosperous farm, become a leader of the underground... There are many paths to vengeance.
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