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Serundeox

1,0

Escape together or die alone. In this intense co-op bodycam horror game, you and your team are hunted by a relentless creature. Communicate, stay quiet, and fight to survive. Every move counts. Every sound could be your last.

Data de Lançamento: 09 Maio, 2026 Posso Rodar Este Jogo?

Requisitos do Sistema

Requisitos Mínimos

SO: Windows 10 (64 Bit)
Processador: Intel Core i5-8400 / AMD Ryzen 5 2600
"Memória:" 8 GB RAM
Gráficos: NVIDIA GTX 1060 6GB / AMD RX 580
Armazenamento: 20 GB available space

Requisitos Recomendados

SO: Windows 10 (64 bit)
Processador: Intel Core i7-10700K / AMD Ryzen 7 5800X
"Memória:" 16 GB RAM
Gráficos: NVIDIA RTX 2070 / AMD RX 6700 XT
Armazenamento: 20 GB available space

Sobre este jogo

About This Game

You’re part of a special ops team. Armed with your bodycam, weapon and a radio, you’re sent into an abandoned zone. The mission: get out alive, together.

But something is hunting you. Silent. Relentless. One wrong move, and it’s over.

Team up with up to three friends in intense co-op gameplay.
You’ll need to stick together, cover each other, and plan every move - or you won’t make it out alive.

Use in-game voice chat to coordinate, but choose your words wisely: the monster hears you.
Panic, split up, or hesitate for even a second and someone won’t come back.

See what your character sees. The entire game is viewed through a shaky, immersive bodycam with no health bars.

The limited field of view and unstable movement create a disturbing sense of realism.

You’re not watching a horror movie.
You’re in one.

Resources are scarce. Every bullet counts. Every medkit is a blessing.
Search abandoned lockers, toolboxes, and rooms for essential supplies: batteries for your flashlight, healing items, ammo, keys, and more.

Inventory is limited. Share with your team or keep it for yourself.

It listens to your footsteps. It tracks your voice. It observes your strategies and adapts.
Every decision matters, and every sound you make brings death one step closer.

From derelict hospitals and underground bunkers to dark forests and empty corridors, every location oozes tension.
Flickering lights. Distant echoes. Breathing in your headset. Footsteps that aren’t yours.

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