INK ABYSS WALKER

INK ABYSS WALKER

YukiMio Studio

1,0

A first-person, ink-wash deckbuilding roguelike. Descend six floors into the Ink Abyss with a dying lamp: 180 cards, three unlockable walkers, and a three-phase nightmare waiting at the bottom. Death only inks the stone — you come back stronger. But something down there is turning your pages.

Requisitos do Sistema

Requisitos Mínimos

SO: Windows 10 64-bit
Processador: Dual-core 2.0 GHz
"Memória:" 4 GB RAM
Gráficos: Integrated graphics (Intel UHD 620 or similar); switch to "Low" quality in-game to disable post-processing
Armazenamento: 500 MB available space

Requisitos Recomendados

SO: Windows 10 64-bit
Processador: Dual-core 2.0 GHz
"Memória:" 4 GB RAM
Gráficos: Integrated graphics (Intel UHD 620 or similar); switch to "Low" quality in-game to disable post-processing
Armazenamento: 500 MB available space

Sobre este jogo

The abyss swallowed the light. You go down to collect the debt.


INK ABYSS WALKER is a first-person, ink-wash deckbuilding roguelike. Carrying a dying lamp, you walk painted corridors floor by floor into the deep — exploration plays in first person, combat is turn-based cardplay, and what you see is not always what is true.

Formation-based card combat

  • Enemies stand in rows: melee can't reach the back line, and knockbacks, fills, ambushes and lamplight rewrite every fight
  • 180 cards across eight archetypes: Combo, Gu-poison, Thorns, Blood, Taboo, Growth, Heavy, and Common
  • Chain cards to build Ink Momentum — at 9 chains, the sky itself spills ink

Six floors, six sets of rules

  • Road of Dying Lamps, Phosphor Grotto, Violet Miasma, the Judges' Hall, the Abyss Floor, and the Void — each floor plays by different rules and whispers different lies
  • A three-phase nightmare waits at the bottom; beyond the first Cycle, the Faceless and the Matriarch fight by crueler rules
  • Madness pollutes your deck; fall into a Delusion and friend and foe blur together

A cycle that makes death useful

  • Ink the stone: every death settles into permanent upgrades (Body / Edge / Sight, three ranks each)
  • Three walkers to unlock: the Walker, the Lamp-Keeper, the Gu-Master — the latter two must be earned by how you play
  • New Game+ Cycles: winning is not the end. Affixes rot the floors, and the abyss grows crueler each round

And more

  • The Archive: six volumes, 179 entries to uncover
  • 27 judgments (including hidden ones), a daily challenge and five trial runs
  • Fully procedural ink-wash rendering, playable in English and Chinese

It remembers what you did. The merchant knows your face. The idol keeps your tab. And the Matriarch… knows you too.

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