Hexpand

Hexpand

kafk

1,0

Real-time multiplayer strategy on the actual map of Earth. Spread hex territory across continents, capture cities for income, launch planes around the globe, and broker alliances you'll probably betray. 5–20 minute matches. The world is on the table.

Data de Lançamento: 12 Jun, 2026 Posso Rodar Este Jogo?

Requisitos do Sistema

Requisitos Mínimos

SO: Windows 10 64-bit
Processador: 1.6 GHz dual-core
"Memória:" 2048 MB RAM
Gráficos: Integrated graphics (WebView2 rendering)
Armazenamento: 150 MB available space

Requisitos Recomendados

SO: Not specified
Processador: Not specified
"Memória:" Not specified
Gráficos: Not specified
Armazenamento: Not specified

Sobre este jogo

The whole world is the map

Real cities. Real coastlines. Real continents. You start with one hex on planet Earth and one question: how much of it can you take?

Your territory expands on its own, tick by tick. Income flows in from the land you hold and the cities you capture. Spend it on planes — long-range jumps that cross oceans and flank empires. Sign alliances. Break them. Watch what happens.

It usually starts polite. It rarely stays that way.

What you actually do

  • Spread across real geography — oceans wall you in, peninsulas funnel attacks, island nations are nightmares to crack.

  • Capture cities — cities, capitals, megacities. Each one boosts your income for the rest of the match.

  • Launch planes — spend income to leap across the map. Cross an ocean. Drop into someone's backyard. The world gets small when you have planes.

  • Forge alliances — propose a 5-minute truce with any player. Share borders, coordinate, breathe.

  • Betray them — drop a plane on your ally's capital and the alliance dissolves in one click. Friendships rarely survive a match.

Six game modes

  • Conquest — wipe everyone else off the map. Last color standing.

  • Blitz — same game, faster ticks. Lose a continent in ten minutes flat.

  • Timer — five minutes. As many hexes as you can grab. Go.

  • City Rush — race to capture the most capitals. Geography meets greed.

  • Frontier — hold 90% of a region to win. No turtling.

  • Faction — players are split into teams. Try to coordinate. (You won't.)

Solo challenges

Five hand-built scenarios with their own leaderboards. Take the whole planet. Start in New York and conquer Madagascar. Claim 10,000 hexes out of Ohio. Speedrun, beat the world, see your name on the board.

Daily quests

A new objective every day. Keep a streak going for bonus rewards and unlock new hex patterns. Miss a day and start over.

Make it yours

Pick your country flag. Paint your hexes with patterns — memes, your country's flag, or upload your own image. Plenty of Steam achievements for the completionists.

Quick to start

Built-in tutorial. No account needed to play. Matches run 5–20 minutes.

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