Armaphract

Armaphract

aeoridev

0,0

Outmatched, outgunned, but not outsmarted, you'll command a tank squad in tense urban warfare across a shattered megacity. A great power has collapsed, and opportunity is in the air. Take contracts and ambush powerful enemies, customize your squad, and reap the rewards.

Data de Lançamento: Unknown Posso Rodar Este Jogo?

Requisitos do Sistema

Requisitos Mínimos

SO: Not specified
Processador: Not specified
"Memória:" 8 GB RAM
Gráficos: GTX 780
Armazenamento: 5 GB available space

Requisitos Recomendados

SO: Not specified
Processador: Not specified
"Memória:" 8 GB RAM
Gráficos: GTX 780
Armazenamento: 5 GB available space

Sobre este jogo

A slow paced tactical tank sim with bursts of action. You can choose to be methodical, pausing to plan out every move, or advance violently and adapt on the fly.

This game is still early in development. Please follow or wishlist if you want to be be notified when the game is out! Additionally, feel free to join the discord to chat with the community or try a dev build on itch.

Maneuver through desert streets, assessing choke points and watching for ambushes in the alleys. Use powerful ordnance to eliminate clustered forces or collapse buildings to form new routes. Smoke to stage a push or obscure a retreat. Fight intelligent enemies which play by the same rules, lying in wait, organizing flanking attacks, or regrouping when threatened. Infantry can stalk armor from buildings across the map, which are destructible.

You'll have time, even in the most chaotic battles, to take a step back and plan your next moves. Draw out precise paths with waypoints to ensure all angles are covered. Use complete control over the movement of your vehicles and infantry. 

 

Customize your tanks with a modular loadout system! Bring a phalanx of superheavy tanks plastered with ERA, or ambush enemy armor with infantry in buildings, backed up by their IFVs equipped with dangerous ATGMs. Mix and match modules for necessity or for doctrine.

COMPLEXITY

Individual crew stats, module health, and precise armor penetration values are all parts of the simulation, with the goal of incorporating realism while keeping it fun. ERA specializes against tandem warheads, crew will (poorly) cover for dead crew in other roles, and fires are put out faster when the vehicle is out of combat.

CAMPAIGN

Carve a path through the sand and streets of abandoned districts towards the forgotten edge of the city. Stalk through the territories of powerful factions, or hunt their elite forces down yourself. Manage your convoy, crew, and resources within your mercenary company. Make honorable choices, or let desperation or greed dictate your policy. Find notable characters with an array of roles, experience, and skills to join your company. Fight rival mercenaries and take lucrative contracts as the city stirs from its sleep. 

Follow me on twitter (@aeoridev or the link in the sidebar) to catch the latest cool stuff I'm working on!

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