A Merchant's Promise

A Merchant's Promise

Game Draft Studio

0,0

Medieval Trading & Transport with Physics-Based Items. Start as a Worthless Merchant and work your way up as you carefully handle your goods through a Medieval World!

Data de Lançamento: 21 "Mar", 2025 Posso Rodar Este Jogo?

Requisitos do Sistema

Requisitos Mínimos

SO: Windows 10, 64 Bit
Processador: Intel i5 Dual Core
"Memória:" 8 GB RAM
Gráficos: GeForce 560, Radeon RX 460
Armazenamento: 8 GB available space

Requisitos Recomendados

SO: Not specified
Processador: Not specified
"Memória:" Not specified
Gráficos: Not specified
Armazenamento: Not specified

Sobre este jogo

EARLY ACCESS: Current Patch:

  • Regular Patch 035 (12.18.2025)

  • Beta Patch 035 (12.18.2025)

    For any questions feel free to ask in Discord!

The Tutorial is HIGHLY RECOMMENDED even if having played the demo (now removed due to age) as there are differences. 

A Merchant's Promise features No Inventory & Physics-based Inspired gameplay. You are in full control of the item you handle from the time you pick them up until you put them down...or throw them.

Your Merchant Status is everything and will determine how easily you can adjust your prices to make the most profit. There is also a Permanent Death option for those that like more risk.

Starting as a lowly Merchant you can eventually earn your way to a King's Merchant through trading as you experience:

  • Item Loss

  • Weather

  • Light survival elements (hunger, thirst, health, and stamina)

A Merchant's Promise will not micro-manage you:

A part of the fun is in the discovery of something new. Whether an area, shop, event, or even something as small as a road sign that helps you find your way!

That is the intention why A Merchant's Promise uses:

  • Limited Menus and UI's as possible...and still trying to be reduced.

  • No "Objectives" or "Tasks" will pop up telling you what to do and how to do it.

  • You must Explore, Talk, Read, and Interact with things to learn about the world you play in!

...did I mention the Main Game Tutorial is strongly encouraged?

Priorities of Continued EA Development:

  • The Game World - I am working hard to bring more elements of "life" and "depth" into the game as current features are also tested by those of you that play the Beta Version.

  • Consistent & Reliable gameplay - Physics games are quirky and a lot of adjustments are always being made

  • Performance - No one wants a 47GB game download that gets 12FPS.

  • Gets the bugs out - I handle these through the Discord Reporting (Link on Store Page or In Game) as soon as possible with a ticket system so you can stay up-to-date on your issue's progress.

Thank you for taking the time to visit and I look forward to providing you with a great product and fun challenge!

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