SeaFeud
SMU Guildhall, Cohort 32
SeaFeud is an underwater arcade racing game where players ride on a variety of fast fish. Swap fish mid-race to dynamically change your abilities, items, and stats. With eight different characters and three different courses to select from, players can have endless fun racing the seas.
Requisitos do Sistema
Requisitos Mínimos
Requisitos Recomendados
Sobre este jogo
Four Funky Fish Types
There are four types of fish in the game, each with unique abilities and access to unique items. The default fish (Mahi Mahi) has basic turning, speed, and acceleration stats and access to the entire item pool. The Electric Eel has better speed than the default fish, better turning, and the ability to boost forward while leaving a wall of electricity behind. As a defensive fish, the eel can pick up and shoot forward bombs to impede those in front of them. The Swordfish, though having the worst acceleration, has one of the highest speeds. Riding this fish will give the players the passive ability to attack players that are within range and boost quickly ahead. As an offensive fish, swordfish can pick up and drop a whirlpool item that lingers on the course and slows anyone who runs into it. The Pufferfish gives the players a defensive ability by expanding and pushing any opposition away. It also is immune to any attacks while using this ability. Pufferfish pick up a boost item and use it to launch ahead of their enemies.Three Sunken Courses
Navigate through three beautiful underwater courses: Express-wave, Sea-nic Drive, and Night Fishtrict. These courses display a post-apocalyptic city that has been engulfed by rising sea levels. They feature decayed skyscrapers covered with algae and are populated with colorful sea life sprawling the seafloor.Eight Zany Characters
There are 8 different characters that the player can choose from, all distinct with their own unique features and names, from Bruno the scuba shark to Kat the feline diver.Made by Students at SMU Guildhall
This game was made by a team of graduate student developers at SMU Guildhall over a 12-week production as part of their TGP2 course. Given the short development time, the team's emphasis is on quality over quantity.About SMU Guildhall
Recognized as one of the best graduate schools for game design, SMU Guildhall trains the next generation of game developers. With a faculty of industry veterans and specializations in all four cornerstones of game development, we have been commended for our multi-disciplinary Team Game Production curriculum, which yields award-winning student games.Share Your Experience
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