High Lance
Aviary Interactive
Tap to flap. Higher lance wins. A one-button arcade game: ride a griffin over an endless world of floating ledges, unseat rival riders from above, and catch them as they parachute down to build a capture streak. Miss them, and they'll return a rank tougher. Five lands, each ending with a dragon.
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Requisitos Mínimos
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Sobre este jogo
If you fed quarters into arcade cabinets, lost afternoons to Flash games, or couldn't put down a tap-to-flap game, this one's for you.
Tap to flap. Higher lance wins.
You ride a griffin through an endless world of floating ledges. Rival riders come at you in waves, and when two riders meet, the higher lance unseats the other. One button does everything: flap to climb, land on a ledge to turn and walk, flap again to launch.
Every rider is a choice
A beaten rider tumbles off and opens a parachute. Catch it in the air to grow your capture streak, or leave it and a griffin carries it back into the fight a rank tougher. Leave too many and your own run keeps getting harder.
Know them by how they fly
First rank cruises ahead of you, slower, waiting to be caught. Second rank comes at you head-on. Third rank comes from behind, and you'll hear its warning before you see it. You can tell every rival by how it moves, not only by its colour.
Don't fly low
Every land has something waiting in the liquid below: a leaping pike, a frog, marsh gas, a lava geyser and lava bombs. Each one stirs the surface first, then strikes where you're headed, so climb when you see it. Every land ends with a dragon. Layered music follows the run, with its own themes and stings for every land.
One button: keyboard, mouse, gamepad or Steam Deck
Runs of one to five minutes, built for one more go
Fifteen ranks to climb through missions, each with a new look for your griffin
Steam leaderboards for score and distance, and 18 achievements
Cloud saves for your bests and your rank
Three text sizes, Reduce flashing and an extra flap key
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