Total War: WARHAMMER III - Champions of Chaos

Total War: WARHAMMER III - Champions of Chaos

CREATIVE ASSEMBLY, Feral Interactive

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The Champions of Chaos Lords Pack introduces four new playable Legendary Lords to Total War: WARHAMMER III, usable in both the Realm of Chaos and Immortal Empires campaigns.

Requisiti di sistema

Requisiti minimi

SO: OS *: Windows 7 64-bit
Processore: Intel i3/Ryzen 3 series
Memoria: 6 GB RAM
Grafica: Nvidia GTX 900/AMD RX 400 series | Intel Iris Xe Graphics
Archiviazione: 120 GB available space

Requisiti raccomandati

SO: Windows 10 64-bit
Processore: Intel i5/Ryzen 5 series
Memoria: 8 GB RAM
Grafica: Nvidia GeForce GTX 1660 Ti/AMD RX 5600-XT
Archiviazione: Not specified

Informazioni su questo gioco

The Champions of Chaos Lords Pack introduces four new playable Legendary Lords to Total War: WARHAMMER III, usable in both the Realm of Chaos and Immortal Empires campaigns.

Embark on campaigns of domination as Valkia the Bloody, Festus the Leechlord, Azazel Prince of Damnation and Vilitch the Curseling. These Lords may be used in WARHAMMER III’s Realm of Chaos and Immortal Empires campaigns. However, they feature their own campaign mechanics and objectives, and do not engage with the Ursun storyline in the Realm of Chaos campaign.

Over time, players can choose to elevate lowly mortal units, such as Marauders, through the Chaos ranks to become powerful servants of the dark gods, such as mighty Chaos Knights and Chosen. Chaos Lords and Heroes may also be elevated all the way to Daemon Prince status, and even dedicated to the service of one of the Dark Gods.

• 4 new Legendary Lords to experience...
• ...each with a suite of new Chaos-themed campaign mechanics
• The Champions of Chaos are playable in Immortal Empires and the Realm of Chaos campaign
• Over 50 new battlefield units

You can choose your Champion under Warriors of Chaos to start your new campaign.



The consort of Khorne himself, Valkia the Bloody descends from the skies to slaughter in the name of the Blood God. Valkia uses a variant of Khorne's Bloodletting feature, with rewards better-suited to the Gorequeen's needs. Her faction also gains campaign movement bonuses following successful battle victories.



Festus was once a skilled doctor. Compassionate to a fault, he traded his soul and sanity for the knowledge to save others. No longer bound by morality, the Leechlord brews Plagues in Nurgle’s name. He must attain ingredients through different methods than his Daemonic counterparts, but his concoctions are no less potent.



Azazel's beauty is said to be second only to his patron Slaanesh. Most opponents concede before the fight even begins… for how could they wish harm upon such an enchanting being? Such is Azazel's beauty, he can utilise elements of Slaanesh's Seduction to tempt enemies to join his side pre-battle. Those he defeats bear his unique symbol: the Mark of Azazel.



The malformed sorcerer-twin Vilitch uses his potent magical abilities in tandem with his brother’s hulking form to enslave those who would oppose him.
Vilitch can use a variant of the Changing of the Ways like his Tzeentch allies, and begins play with the ability to Teleport Attack his foes.

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