Trippy Plains
The Best
FEEL WHAT IT'S LIKE TO FLY FPV Trippy Plains is an FPV drone simulator built for both total beginners and experienced pilots. Strap into the cockpit of a 5" freestyle quad, a racing drone, a collective-pitch helicopter or a tiny whoop then fly anywhere you want across 15 distinct worlds.
System Requirements
Exigences minimales
Exigences recommandées
About This Game
FEEL WHAT IT'S LIKE TO FLY FPV
Trippy Plains is an FPV drone simulator built for both total beginners and experienced pilots. Strap into the cockpit of a 5" freestyle quad, a racing drone, a collective-pitch helicopter or a tiny whoop — then fly anywhere you want across 15 distinct worlds.
No tutorials. No grinding. Just fly.
15 WORLDS TO EXPLORE
Every map has its own character, layout and atmosphere:
Trippy Plains — the home world. Neon portals, rolling hills, wide open skies. Fly through glowing rings to teleport across the map, and dive the Eiffel Tower far to the south.
Central London — a 1:1 recreation of Westminster. Dive inside Big Ben's tower, thread the Thames arches, fly through Parliament's great hall and carve through St James's Park.
Starbase — a rocket launch facility packed with cranes, fuel towers, tank farms, rocket transporters and climbable Raptor-engine rockets. Inspiration: a certain South Texas coast.
Speedway — a tight race circuit with beacon gates, live lap timing and a leaderboard. Beat your own ghost.
Twister — a technical race track with sweeping banked corners and elevation changes. High risk, high reward.
Ruhrwerk Factory — an industrial complex with turbines, conveyors and two-storey interior space to thread through.
Bando Resort — an abandoned leisure park. Crumbling pools, broken rooftops, overgrown courts. Classic bando style.
Atompark — a nuclear facility with dive-through cooling towers and hollow reactor buildings.
Wonderpark — a fairground at dusk. Ferris wheels spin, teacups rotate, lights glow.
Field — wide open countryside with scattered obstacles. Perfect for learning and high-speed runs.
Japan / Tokyo — neon-lit city streets, torii gates and a dense urban skyline at night.
Runner — a stylised corridor gauntlet. Speed gates, tight gaps, relentless flow.
Canyon Run — a desert gorge of towering rock walls, natural stone arches and slot-canyon gaps to thread at speed.
Fractal — a psychedelic dreamscape of self-similar geometry: dive a Menger-sponge mind, thread golden-spiral gates, fly Mandelbrot monoliths and recursion trees, and find the whole world mirrored twice its size overhead.
Sandbox — place your own obstacles and design your own course.
10 AIRCRAFT
Each craft has its own weight, motor response and handling profile:
APEX 5 — 5" freestyle quad. Snappy, punchy, the all-rounder.
GHOST 5 — 5" freestyle with a softer tune. Floaty and forgiving.
VENOM R — 5" pure racer. Fast, stiff, unforgiving.
SILK 3 — 3.5" cinewhoop. Smooth and cinematic.
STING 2.5 — 2.5" sub-250g micro. Twitchy and quick.
HORIZON 7 — 7" long-range cruiser. Effortless power.
ROTOR CP — collective-pitch helicopter. A completely different challenge.
FLEX 3.5 — 3.5" freestyle. Nimble and punchy.
PICO 65 — 65mm 1S whoop. Tiny but fierce.
TITAN X8 — 8" cinelifter X8. Heavy, stable, cinematic lift.
FLIGHT MODES
Angle mode — self-levelling. Pick it up in minutes.
Acro mode — full manual. No self-level. The real FPV experience.
Switch between them at any time with a single key. Master one before moving to the other.
FEATURES
Broad controller support — FPV/RC radio transmitters in USB game-controller mode, plus Xbox, PlayStation, Switch Pro and generic gamepads, with an in-game stick calibration wizard
Per-craft expo and rate tuning — adjustable Betaflight-style rates, PID, angle limits and camera tilt
Fine-tune the physics yourself — sliders for fall speed, apex hang, drag and more
Live lap timing and leaderboards on race maps
Time-of-day lighting — fly at dawn, noon, dusk or night
Wind simulation with turbulence
Cinematic post-processing — bloom, film grain, chromatic aberration, motion blur, adjustable sharpening
Render-scale and fast-render options to run smoothly from integrated graphics up to high-end GPUs
Battery simulation with real voltage sag
Dust kick on low-altitude passes
Portal teleportation between worlds — no loading screens
WHO IS THIS FOR?
Complete beginners — start in angle mode on Trippy Plains, get airborne in under 5 minutes.
Experienced FPV pilots — switch to acro, tune your rates, and use it as a muscle-memory trainer for the real thing.
Sim enthusiasts — 15 worlds, 10 craft, full physics. Enough variety to keep you flying for hours.
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