Trash Patrol - Academic Version

Trash Patrol - Academic Version

Jan Mikusch, Kerstin Hofer, Hannah Flattinger, Jeannette Schwalm, Marcell Tóth, Tran Khiet Van Ho

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Trash Patrol is a local cooperative multiplayer game for 2-4 players. Break into a house, look for something to steal together with your raccoon friends. Don’t forget to wash and dry all items carefully! And watch out for the homeowner - They are not amused to see you within their home

Date de sortie : 17 Mai, 2022 Puis-je faire tourner ce jeu ?

System Requirements

Exigences minimales

SE : Not specified
Processeur : Quad Core 2.4Ghz
Mémoire : 2 GB RAM
Graphiques : NVidia GTX 960
Stockage : 1 GB available space

Exigences recommandées

SE : Windows 10 (64bit)
Processeur : Quad Core 2.8Ghz
Mémoire : 4 GB RAM
Graphiques : NVidia GTX 1060
Stockage : 1 GB available space

About This Game

Trash Patrol is a cooperative multiplayer game for 2-4 players. You and one or more of your friends break into a house. Your goal: Steal every item within the given time!

But be aware of the homeowner! They do not condone raccoons running around their house and trashing it! If they spot you: Run!

This is not a dirty Job!


Raccoons want everything clean. You don't want any dirty goods, do you?

That's why all items need to be washed and dried carefully. Afterward, throw them in your teleporting trashcan. Why the trashcan is teleporting around? We have no clue what you did to it! Also, watch out for the dirty hands of the humans. Don’t let them touch your precious trash!

Cooperation is Key


Do you want to snatch the toaster from the shelf? Or the gnome from the desk? And you can’t reach the items? Grab a teammate and throw them in the air!

Higher spots can only be reached together.

Whether you are collecting items, washing them, or baiting the human - only teamwork makes the dream work! You outsmart every human and return the stolen goods to those who deserve them: You!

Master project at the Salzburg University of Applied Sciences


This game is the result of our 2-year project for our master’s degree at the Salzburg University of Applied Sciences. Designed and developed by Hannah Flattinger, Jan Mikusch, Tran Khiet Van Ho, Jeannette Schwalm, Marcell Tóth, Kerstin Hofer. Also, we had some help with our Music and SFX from Lukas Schönwiese.

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