The Thing That Happened
Mario Murkl, Zoltán Árva
Thing That Happened is an Openworld Third Person - Action Adventure Survial game. You can use multiple weapons, attachments, close combat skills tree's and crafting to break through your enemies.
System Requirements
Exigences minimales
Exigences recommandées
About This Game
Welcome Survivor!
The Thing That Happened is an Openworld Third Person - Action Adventure Survial game.
You can use multiple weapons, attachments, close combat skills trees and crafting to break through your enemies.
In a post-apocalyptic world, Marcus Draven who arrived in the city of Jericho. The city was in ruins, with remnants of an old civilization scattered everywhere. Marcus had been traveling for days, scavenging for food and supplies to survive in this harsh new world.
As Marcus entered Jericho, he was met with a desolate landscape - crumbling buildings, overgrown vegetation, and a sense of eerie silence. The once bustling city was now a ghost town, haunted by the memories of its former glory.
Though the world around them remained harsh and unforgiving, the spirit of resilience and community in Jericho served as a beacon of hope in the face of adversity. Marcus journey in the post-apocalyptic city of Jericho was a testament to the human capacity for survival, adaptation, and the enduring will to rebuild even in the bleakest of circumstances.
Achived with Unreal Engine 5.2
Its a 2 person project , please keep that in mind.
We used UE marketplace / Sketsfab assets, and AI at certain points just like most of the indie developers and many big game developer does.
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