Peace, Death!

Peace, Death!

AZAMATIKA

0,0

Peace, Death! is an arcade simulator with difficulties. In this game you play as the Reaper working for your boss, Death, and send clients to Heaven, Hell, or Purgatory.

Date de sortie : 24 Mar, 2017 Puis-je faire tourner ce jeu ?

Configuration requise

Exigences minimales

SE : OS *: Windows 7 and above
Processeur : Intel Pentium 2.9 Ghz or equivalent
Mémoire : 1024 MB RAM
Graphiques : 512 Mb DirectX 9 compatible video card with shader model 3.0 support
Stockage : 100 MB available space

Exigences recommandées

SE : OS *: Windows 7 and above
Processeur : Intel Pentium 2.9 Ghz or equivalent
Mémoire : 2048 MB RAM
Graphiques : 512 Mb DirectX 9 compatible video card with shader model 3.0 support
Stockage : 100 MB available space

À propos de ce jeu

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About the Game

Peace, Death! is an arcade simulator with difficulties. In this game, you play as the Reaper working for your boss, Death, in Apocalypse, Inc. You face a challenge: go through a trial period of seven weeks to get a permanent job and advance the interests of your employer.

Features. You need to examine each client's feature to determine his, her, or its fate. There are more features every day and the game becomes more difficult. Your client holds a pistol? Send him to Hell unless he changes his mind and drops weapons. Is your client a hat-lover? Should you send him to Heaven? No, it's not that easy! First, take the hat off, and you might see the horns. Being a demon, killer, or an angel are features, too.

Catastrophes. These are unique events, they're unexpected and rapid, so Reaper is pressed by time. But you must allocate clients correctly to complete a catastrophe, unlock new clients and increase Death's influence! Unlucky pirates, bear influenza epidemic in Siberia, fighting for a free soup - these are only some of the catastrophes.

Events. Each week you will face a new event. The more days you worked, the more events you have. Trainees' phone calls, safes with smuggled goods, undercover agents of Paradox, kidnappers. They all pose some difficulties but help you to become the best in the biz. Why, you can even cook a soup!

Theme Days. Each seventh day is a theme day. You'll choose clients' fate for a unique soundtrack corresponding to the spirit of the chosen theme. Egypt? Certainly! Mother Russia? Nostrovia! Pirate day? Yo-ho-ho!

What else? Horsemen tasks, funny clients' phrases, lots of references and easter eggs, bonuses, penalties, very special clients ó all this will define your future as the Reaper determine the game ending!

Good luck, Reaper!

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Avis Légal

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