Insomnia: Chapter One
Melon Polygons
2012. The Arctic research station "Persei" loses contact with the outside world. You are Ethan Miller, a technician sent to the facility to fix the issues. But something here has clearly gone out of control.
System Requirements
Exigences minimales
Exigences recommandées
About This Game
Insomnia is a series of standalone psychological horror stories, each exploring the limits of human isolation, memory, and guilt.
Developed entirely by a solo creator, the series focuses on intimate, narrative-driven experiences designed to be completed in a single, haunting session.
Every chapter tells a different story.
Every story brings you closer to the truth.
And in the end, sleep may be the only escape.
2012 – Arctic Research Station "Persei".
You are Ethan Miller, a junior technician stationed at an isolated scientific base in the northern Kara Sea. The routine is strict, as always: maintenance tasks, daily reports, quiet evenings beside humming radiators. Just another standard shift.
The deeper you dig into the station’s recent past, the clearer it becomes: something went wrong long ago and there may be no way back.
Key Features
Deep, Story-Driven Mystery: Uncover what lies behind the locked doors of a forgotten polar station and what price was paid in the pursuit of progress. Every discovery brings you closer to the truth lurking beneath the ice.
Atmospheric Psychological Horror: Immersive sound design, flickering lights, and hauntingly realistic visuals draw you into the cold, creeping dread of the Arctic night. The line between reality and madness blurs as the station itself seems to turn against you.
Exploration-Focused Gameplay: Navigate tangled corridors, find clues, and solve environmental puzzles in a world where your decisions matter. There are no weapons here only your wits. Every choice can shape the story and determine who makes it out alive.
Meticulous World-Building: From rusted instruments to weathered personal logs, every asset in Insomnia is crafted with attention to detail. Examine journals, notes, and relics of those who came before to piece together the station’s eerie history.
Fragmented Storytelling: The narrative unfolds organically. Every message, item, and hidden space reveals a new piece of the puzzle drawing you deeper into a mystery that you must interpret. What you see (or think you see) will test your resolve and sanity
Prepare Yourself
You are the last person who might discover what happened to Station Persei and possibly the last who can survive it. But to do so, you’ll have to face not just an unknown terror stalking the empty halls, but the depths of your own fear. Insomnia: Chapter One invites you into a tense, chilling journey through the frozen corridors of a decaying facility where the cold is not the only thing creeping in.
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