Hexcavate

Hexcavate

Robo Sombrero Studios

1,0

A cozy hex-island puzzle about dwarfs who mine by rolling bombs. Tap a tile: it lifts, turns, and settles, and every groove on the island reroutes. Guide the bomb to the boulder, the cart to the shaft, and dig 33 islands deep through four biomes. No timers, no fail states, just deeper.

Configuration requise

Exigences minimales

SE : windows 11
Processeur : i5
Mémoire : Not specified
Graphiques : GTX 960
Stockage : 1 GB available space

Exigences recommandées

SE : Windows 11
Processeur : i7
Mémoire : Not specified
Graphiques : GTX 980 TI
Stockage : 1 GB available space

À propos de ce jeu

Turn hex tiles until their carved grooves connect, roll bombs down the route into the boulders in the way, and finish the road for Bram's cart. HEXCAVATE is a cozy path puzzle about two dwarfs digging deeper, one floating island at a time: you turn the tiles, Odger loads the bombs, Bram drives the cart, and the crew fetch the gold.

TURN THE TILES

Click a tile and it lifts, turns and settles with a click, rerouting every groove on it. Left click turns it one way, right click turns it back. A red glow shows the path a bomb would take; the goal is a road from the entrance to the Deep Hole.

ROLL THE BOMBS

Odger heaves a bomb onto the pad and it rolls wherever your grooves lead, crossing from tile to tile. Nothing goes off on its own: where a groove ends, the bomb dozes off under its lantern and waits until a turn wakes it.

BLAST THE BOULDERS

A bomb that reaches a boulder lights its fuse and goes BOOM. Gold and black powder fly out, the crew fetch them, and the powder makes more bombs. Between islands, the Forge turns your gold into bigger blasts, faster rolls and a fuller satchel.

RIDE THE ROAD DOWN

Join the last groove and the whole road lights gold. Bram rides every bend you set, leaps into the Deep Hole, and the next island is waiting below.

FEATURES

  • 33 puzzle islands across four biomes: Greenhollow, the Quarry, the Bedrock and the Volcanic Core

  • No timers, no move limits, no fail states: every island gives you enough bombs, Restart is a free do-over, and the game's own solver proves every island solvable

  • Five Forge upgrade tracks, and bombs crafted from the powder you dig

  • Jump pads on nine islands that throw bombs and the cart over chasms and lava

  • A Hint Lantern that shows one tile's correct turn when you're stuck

  • Secrets on 26 islands and 42 Codex entries to collect

  • Turn the camera around any island, and replay any island you've already dug

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