Age of History 3

Age of History 3

Łukasz Jakowski

2,0

Grand strategy wargame where the destiny of Civilizations rests in your hands - will they stand united under your leadership or fall divided in conflict? Journey through the entire saga of human civilization, from its earliest days to the futuristic era, crafting your legacy age by age.

Simulation Strategy
Date de sortie : 23 Oct, 2024 Puis-je faire tourner ce jeu ?

System Requirements

Exigences minimales

SE : Not specified
Processeur : 2.7 GHz Single Core
Mémoire : 3 GB RAM
Graphiques : Hardware Accelerated Graphics with dedicated memory
Stockage : 1 GB available space

Exigences recommandées

SE : Not specified
Processeur : Intel® Core™ 2 Duo 3.0Ghz
Mémoire : 4 GB RAM
Graphiques : Nvidia® GeForce™ GTX 460
Stockage : 1 GB available space

About This Game

Embark on an epic journey with Age of History 3, which takes you through the vast timeline of human history. From the Age of Civilization to the realms of the far future, play as various Civilizations ranging from dominant empires to small tribes.

Technology

Advance in the technology tree to unlock better buildings and stronger units, improving your Civilization. Each technological breakthrough opens up new possibilities, reflecting the evolution and growth of your Civilization through History.

Army Composition

The choice of units in the front and second line is vital. Front-line units need to be resilient and capable of dealing with direct combat, while second-line units should provide support, range attacks, or specialized functions.

With more than 63 unique unit types available, you have a vast array of army compositions to select from, offering a diverse range of strategic options.

New Battle System

Each day, the front-line units of both armies engage in combat with the enemy's front-line, provided they are within attack range. Simultaneously, the second-line units also participate by attacking the enemy's front-line units if they fall within their range.

The combat results in casualties, the retreat of troops, and the loss of morale.

Manpower

Manpower represents the stock of individuals eligible for military service within a Civilization. It is a critical resource used for recruiting new troops and reinforcing existing armies, embodying the Civilization's capacity to wage war and defend itself.

Manpower replenishes over time, reflecting natural population growth and recovery from previous military engagements.

Since manpower replenishes over time, players must plan their military campaigns considering their current and future manpower availability.

  • Council and Advisors & Generals

  • Over 90 unique buildings

  • More advanced economy

  • 48 resources each providing unique bonuses to the largest producers

  • Civilizations Legacies & Advantages

  • Laws and reforms

  • Religions

Legal Disclaimer

Les informations sur le jeu, les images, les descriptions et la configuration système requise affichées sur cette page proviennent de plateformes tierces et n'appartiennent pas à Can I Run It. Nous ne sommes ni affiliés, ni approuvés, ni liés aux développeurs, éditeurs ou distributeurs du jeu.

Can I Run It est un service de vérification de compatibilité système qui aide les utilisateurs à déterminer si leur matériel peut exécuter des jeux spécifiques. Nous ne vendons, ne distribuons et n'hébergeons aucun contenu de jeu.

Toutes les marques commerciales, marques déposées, noms de produits et noms de sociétés ou logos mentionnés ici sont la propriété de leurs propriétaires respectifs.

Si vous pensez qu'un contenu affiché viole vos droits de propriété intellectuelle, veuillez nous contacter à [email protected] avec les détails pertinents, et nous répondrons rapidement à vos préoccupations.