Shrimpact
Arthur Tirez, Briana Marinescu, Jelle Adyns, Margo Desmet, Tuur Bellers, Xander De Moor
In Shrimpact you'll need to fight your friends! Use your boxing skills to punch eachother of the arena, but beware of the Clam who shoots out exploding pearls! Punch, throw and dash all you can in this chaotic battle!
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Shrimpact is a couch PvP fighting game featuring 2 players, trying to punch the opponent of the map by building up knockback power. It features a giant Clam that acts as a mutal enemy and randomly generates exploding pearls, which could also potentially be used to sabotage the other player. The arena will decay over time if the Clam stays awake, causing the playing field to become smaller and smaller for both players.
Shrimpact was made by 6 students in 3 months for the 'Game Projects' course at Howest - Digital Arts and Entertainment.
We started out with a Prototyping phase, created the game over a span of 2 Production phases and cleaned everthing up with a Polish phase.
We decided to release Shrimpact on Steam to get our names out there.
Developers:
ADYNS Jelle - Programmer
BELLERS Tuur - Programmer
DESMET Margo - Artist
DE MOOR Xander - Artist
MARINESCU Briana - Artist
TIREZ Arthur - Programmer
Publisher:
Crazy Ghoul


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