REMinal
Lace Gang, Tim Caelus, Trinten Tatar, Zac Stasiak
REMinal is a non-euclidean, procedurally-generated horror game. Run from your shadows, seek out cursed curios, and build safe spaces in an endlessly sprawling house. Can you escape with your soul intact?
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REMinal is a non-euclidean, procedurally-generated horror game. Run from your shadows, seek out cursed curios, and build safe spaces in an endlessly sprawling house. Can you escape with your soul intact?
You're trapped.
Explore a familiar, infinitely sprawling house. Each room is different from the last and branching paths never quite wind up where they should...
You're crafty.
Collect a variety of different items to aid you on your journey. Some provide comfort, some provide utility, and some provide communion with the forces that shape reality.

You're not alone.
Even if you manage to avoid going hungry or insane, the beings that linger here don't take kindly to your trespassing. You can run, you can hide, but you can never recompense.

Features:
Infinite, non-euclidean room generation
Top-down, pixelated art style
Dozens of items with various purposes
Stamina, hunger, and sanity management mechanics
Dynamic music and sound effects
Intense visual effects with a photosensitivity toggle
Multiple endings
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