Hellocracy
Uwu Studio
HELLOCRACY is a story-driven first-person survival shooter set in a bureaucratic hellscape. Fight demons in endless office corridors, use weapons and melee combat, survive, craft, and try to find a way out of this dreaded office hell.
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HELLOCRACY
Welcome to hell.
Take a ticket and wait to be called.
HELLOCRACY is a short, story-driven first-person survival shooter about a man who, after death, finds himself in a bureaucratic hell. Here, demons wear ties, the offices never end, and every new corridor smells of stale coffee and burnt-out employees.
The player must survive among endless departments, search for resources, craft items, read notes from fallen hellish workers, and try to figure out if escape is even possible.
The combat system is built around limited resources and aggressive enemies.
First-person shooting
Pistol with two firing modes
Dash for dodging
Fast enemies and long-range combat
Traps and resource management:
LMB - single shot;
RMB - empty entire magazine at once
Sometimes it's better to conserve ammo; sometimes it's too late.
To survive, you'll need to gather resources and use your inventory.
The player can:
Create bandages
Use buffs
Restore health
Increase damage
Temporarily increase stamina with coffee
Every item found can be useful later in the level.
Hell here operates like a huge, broken system.
The levels contain:
Traps
Toxic zones
Closed office sections
Loudspeakers with employee announcements
Lore through posters and notes
The story is told through the environment and comic inserts instead of cutscenes.
Enemies
Clerk
A typical office worker from hell.
Attacks from close range and constantly presses.
Toxic
A heavy ranged enemy that attacks with toxic projectiles.
The Little
A fast and dangerous enemy that dies easily, but is excellent at finishing off inattentive players.
Shredder - General Manager
The final boss and ruler of this section of Hell. A huge monster that attacks in melee combat and releases smaller mobs during battle.
Control
LMB — shoot
RMB — fire all bullets
F — close-range attack with suitcase
G — throw grenade
Shift — run
Space — dash
B / I — inventory
ESC — pause
1 / 2 / 3 — quick item slots
About the project
Made with Unreal Engine 5
The game is designed to last approximately 10-15 minutes and is a short story-driven adventure with elements of survival and first-person shooter.
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