GWENT: Rogue Mage (Single-Player Expansion)
CD PROJEKT RED
GWENT: Rogue Mage is a first single-player expansion to GWENT: The Witcher Card Game. It combines elements of roguelike, deckbuilding, and strategy games with GWENT card battles.
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Hundreds of years before Geralt and other witchers roamed the Continent, the Conjunction of the Spheres brought endless ranks of monsters into the world. Humanity desperately needed a way to fight back the onslaught to survive.
Follow the journey of a young and ambitious mage, Alzur, and his companion Lily, who embark on a dangerous quest to create a living weapon that will eradicate the monster threat once and for all.
No holding back: Battles last only one round, so players will need to use every trick up their sleeve to help Alzur stave off the onslaught.
New resource — energy: Each turn, Alzur can cast powerful spells from his ever-expanding Grimoire by spending energy. It can be replenished between battles by visiting Places of Power or through random encounters on the map.
Turning the tables: Alzur starts at a disadvantage by not being able to react to the opponents’ final card play. By progressing the campaign and unlocking high-end bonuses, players can take complete control of the battle flow.
Every run is different: Once Alzur completes the first two experiments, Curses become unlocked. These flexible difficulty modifiers ramp up the variety in each run, and provide players with a greater challenge every time.
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