The Classrooms

The Classrooms

Hillcrest Games Inc., Xefier Games

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The Classrooms is a procedural, liminal-space, found-footage, survival horror game. Explore The Classrooms and discover the various anomalies it contains; from malicious entities, to harmless oddities. And remember, it's different every time you play, so your found footage is uniquely yours.

Early Access Action
Veröffentlichungsdatum: 28 Okt, 2022 Kann ich dieses Spiel spielen?

Systemanforderungen

Mindestanforderungen

BS: Windows 10 or Higher
Prozessor: Intel i5 2.6Ghz or AMD equivalent
Speicher: 8 GB RAM
Grafik: GeForce GTX 1050 Ti or AMD equivalent minimum 4GB VRAM
Speicher: 12 GB available space

Empfohlene Anforderungen

BS: Windows 10 or Higher
Prozessor: Intel i7 3Ghz or AMD equivalent
Speicher: 16 GB RAM
Grafik: Nvidia GTX 1070 8GB VRAM or higher
Speicher: 12 GB available space

Über dieses Spiel

The Classrooms

The Classrooms is a procedural, liminal-space, found-footage, survival horror game. In 1996, Robert Chen took his VHS camcorder to the newly condemned local public school to investigate the disappearances of multiple students, including his younger sister. However, shortly after entering the premises, he finds himself lost in a senseless and seemingly infinite maze of halls and classrooms. Discover the contents of the tape he left behind. Explore The Classrooms and discover the various anomalies it contains; from malicious entities to harmless oddities. And remember, it's different every time you play, so your found footage is uniquely yours.

Procedural World

The world of The Classrooms is fully procedural and different every time you play. Billions of possible layouts and procedural elements ensure a gameplay experience that's always full of surprises.

Entities

Watch out for the various entities that reside within the world of The Classrooms. Entities range from harmless to extremely dangerous, thorough investigation into their various properties will be paramount if one wishes to survive. Every entity has a deep and unique set of mechanics that differentiates it from all others.

Features

  • Proximity Voice: Sound from your input device affects the game world. Making loud noise can reveal your location to certain entities, but maybe you can use your voice to your advantage.
  • Inventory: Find and use various different types of items, codex entries, keys, and equipment. The items available to you might not be the same items available to another.
  • Entities: Discover and survive the unique mechanics of each of the entities.

Development Roadmap

We are dedicated to improving the game both in breadth and depth. The procedural levels will be given more details and combinations, and new anomalies and entities will be added as development continues. This will allow for many new gameplay situations to arise. Our main focuses are currently:
  • New Entities
  • New Anomalous Objects
  • Improved Procedural Generation
  • New Levels
  • New Story Elements
  • Improved Gameplay
  • Language Localization

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