Provinces

Provinces

PezhetGames

1,0

Command your one and only army in a compact turn-based strategy played across a medieval war board. Roll for Action Points, cut enemy supply lines, build your realm and storm rival capitals, then watch your tiny soldiers settle the fight in fast automatic battles.

Systemanforderungen

Mindestanforderungen

BS: Windows 10 64-bit
Prozessor: Intel Core i5-4590 / AMD Ryzen 3 1200
Speicher: 8 GB RAM
Grafik: NVIDIA GeForce GTX 1050 Ti 4 GB / AMD Radeon RX 570 4 GB
Speicher: 10 GB available space

Empfohlene Anforderungen

BS: Windows 10/11 64-bit
Prozessor: Intel Core i5-8400 / AMD Ryzen 5 2600
Speicher: 16 GB RAM
Grafik: NVIDIA GeForce GTX 1080 8 GB / AMD Radeon RX 5700 8 GB
Speicher: 10 GB available space

Über dieses Spiel

Choose Your War.

Step into a world of medieval (well, kinda) mayhem where your only army is both your greatest weapon and your greatest weakness. Roll for Action Points, sever rival supply lines and storm their capitals in fast, board-game-inspired wars where every move leaves something exposed.

One Army. Too Many Fronts.

Each player commands a single field army, the only force capable of carrying the war into enemy territory. Push forward and leave your capital exposed. Turn back and give your rivals room to grow. Every move is a commitment.

Are you quite sure about that move, sir?

Cut the Roads. Collapse the Realm.

Each province MUST stay connected to your capital. Capture a single chokepoint to cut off enemy income, disrupt reinforcements and make an entire front unravel without conquering every province yourself. Reverse the flow of battle with a single devastating move.

Roll. Commit. Improvise.

Begin each turn by rolling two dice for Action Points. Movement and attacks grow more expensive as the turn unfolds, forcing you to choose between one ambitious campaign and several careful maneuvers. Use drawn card to your advantage, but be careful, not all cards come with positive effect!

Choose the Fight. Unleash the Chaos.

You decide when and where to attack, and which troops to bring. Once battle begins, they are on their own. Watch your soldiers charge, clash, shoot, explode and hopefully win in short, automatic real-time skirmishes.

Survivors keep their wounds after combat, so even victory can leave your army vulnerable.

Three Factions. Three Ways to Conquer.

Sir Knights - Earn Influence and annex neutral provinces without a fight. Fortify, defend, grow your economy and strike once your ranks are too powerful to be stopped.

DieNasty - Raise the fallen as Goofs and swarm the enemy with overwhelming numbers of undead troops.

BOOORCS - Raze. Smash. Destroy.

Build. Recruit. Keep It Moving.

Develop connected provinces to produce Gold and Supply, construct specialized buildings and recruit troops into your capital reserve. Reinforcements reach your army in a vulnerable supply wagon. Protect its route, or watch your offensive run out of soldiers and supplies.

A New War Board Every Time.

Procedurally generated maps create new networks of roads, rivers, fords, mountains and chokepoints. Read the board, find its weak links and adapt. Today’s winning strategy may fail on the next map.

Use the built-in map creator to customize generated battlefields, then save and load your Custom Maps for future matches. Create your own strategic puzzles and fight on a war board built your way.

Create a Custom Match by configuring the map, factions, opponents, alliances and AI behaviour.

Take on a collection of handcrafted Special Missions, each built around unique objectives, unusual starting conditions and strategic challenges of increasing complexity.

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Haftungsausschluss

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