Lost Stories

Lost Stories

Fugon

1,0

Lost Stories is an episodic psychological horror game set in the Siberian forests during the Cold War. Explore isolated locations, uncover censored experiments, and survive what was never meant to be found. Some stories were not forgotten. They were hidden.

Veröffentlichungsdatum: 17 Jul, 2026 Kann ich dieses Spiel spielen?

Systemanforderungen

Mindestanforderungen

BS: Windows 10 64-bit
Prozessor: Intel Core i5-4460 / AMD FX-8350
Speicher: 8 GB RAM
Grafik: NVIDIA GTX 1050 / AMD RX 560
Speicher: 4 GB available space

Empfohlene Anforderungen

BS: Windows 10 / 11 64-bit
Prozessor: Intel Core i5-8600K / AMD Ryzen 5 3600
Speicher: 16 GB RAM
Grafik: GTX 1660 Super / AMD RX 5600 XT
Speicher: 5 GB available space

Über dieses Spiel

Notice: The purchase of the base game includes Chapter 1 only.
Additional chapters may be purchased separately and may have an additional cost.

Some stories were not forgotten.
They were hidden.

Lost Stories is an episodic psychological horror game that blends exploration, atmosphere, and fragmented storytelling. Each chapter presents a different story, set in isolated locations shaped by secret experiments during the Cold War, deep within the forests of Siberia.

Nothing is fully explained.
Nothing is accidental.

As you progress, you will uncover censored documents, abandoned facilities, and presences that should not exist. Each story appears independent… until small details begin to connect.

The true horror is not only in what you see,
but in what you understand too late.

Chapter 1

In the first entry of Lost Stories, you step into the role of a young Soviet man with little memory of his past. One night, unexplained sounds and vibrations begin to echo through the forest. Locals call it “The Pulse.”

Something is asking for help.

As you venture deeper into the woods, you must explore, interpret what you find, and survive an entity determined to protect what was buried long ago.

Features

  • Psychological horror focused on atmosphere, tension, and narrative, without relying on constant jump scares

  • Episodic structure, with each chapter telling a different story that connects to a larger hidden truth

  • Exploration of isolated environments inspired by Siberian forests and abandoned Cold War facilities

  • Environmental storytelling through censored documents, sound design, interference, and hidden details

  • Entities and presences that react to your progress

  • A mystery-driven experience focused on interpretation and discovery

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