Forest Doesn’t Care
MOROZ GAMES
Forest Doesn’t Care is an atmospheric mushroom-picking simulator with exploration, mystery, and strange discoveries. Wander through a realistic forest, forage for mushrooms, uncover secrets — and feel how little the forest truly cares.
Systemanforderungen
Mindestanforderungen
Empfohlene Anforderungen
Über dieses Spiel
What Awaits You in the Next Update:

Thank you to everyone who has shown interest in our game — and a special thanks to those who have already purchased it!
We’ve received hundreds of feedback messages on social media and plenty of new ideas, so we immediately started implementing your requests.
Coming very soon: a new version of the game featuring:
Camping — light fires and build small camps to stay warm at night or rest during the day.
Seasonal changes: spring, summer, autumn, winter.
Realistic animals and predators.
Improved landscapes with rivers, swamps, roads, and trails.
Multiplayer supporting up to 10 players + voice chat.
Outposts, where you can trade items and discoveries.
Character selection, new animations, and improved movement.
Optimization and many more surprises!
This is just the beginning — even more exciting content is coming 🌲🍄
About the Game
Forest Doesn’t Care is an atmospheric exploration game about walking through the woods and picking mushrooms in a visually stunning, realistic environment. You are dropped into a true wild forest — no hints, no GPS, no goal except the one you set for yourself. Just you and the forest.
🌲 Key Features:
Hyper-realistic forest created from real-world terrain
Dynamic weather and full day-night cycle
Deep ambient soundscape: rustling leaves, birdsong, distant unknowns
Mushroom picking system with strange, mysterious discoveries
Slow, meditative gameplay with no HUD, no stress, no rush
This isn’t a game about achievements — it’s a game about presence.
If you enjoy walking through forests, observing, listening, and occasionally discovering something unusual — Forest Doesn’t Care was made for you.
## Developer’s Note
This game is not just an atmospheric walk through the forest and mushroom collecting—it is also an experiment with the modern capabilities of Unreal Engine 5. I used procedural generation, Nanite, Lumen, textures up to 8–16 K, and a vast amount of geometry to recreate the most alive and detailed nature.
This is a fully solo project made from scratch. For me, this game is proof that even one person can realize a dream using modern tools. If you’ve ever dreamed of making games too—don’t be afraid, start making them!
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