Arms of God Demo
Dark Jay Studio
Gear up for a battle through hell in this next-gen autoshooter with Doom-inspired gore vibes, metal music, roguelite mechanics, and a satisfying combat feel. Wield five weapons at once, upgrade and merge them to forge indestructible builds, and bring divine justice to a world on the brink of chaos.
Systemanforderungen
Mindestanforderungen
Empfohlene Anforderungen
Über dieses Spiel
Steam Deck Compatibility

About the Demo

Gear up for a battle through hell in this next-gen autoshooter with Doom-inspired gore vibes, metal music, roguelite mechanics, and a satisfying combat feel. Wield five weapons at once, upgrade and merge them to forge indestructible builds, and bring divine justice to a world on the brink of chaos.
Fire ranged and melee weapons simultaneously using up to 5 sacred 'arms'. As you face legions of fiends, you gain strength - sanctify your weapons and use mechanical arms to fulfill God's will upon the mortal realm and save it from the infernal conflagration.
In Arms of God every enemy type you encounter is a unique challenge. Each creature possesses distinct skills, attack patterns, and behaviors, making every battle a test of strategy and skill. Adapt your tactics, learn from each confrontation, and prove your mastery over the infernal legions.
Choose from 60 unique weapons - both ranged and melee - and learn ruthless ways to upgrade and merge several of them into a single monstrosity, creating builds so powerful they erase demon hordes and towering bosses back into the abyss. Mix weapons with upgrades to forge even more surprising combinations and uncover hidden synergies.
What the demo includes:
Acts I & II (15 unique levels in Act I; levels in Act II will be updated soon)
Boss fight (the Act II boss will be updated soon)
10 unique enemy types
3 playable heroes
34 weapons and 90 upgrade modules
Weapon build crafting: merge and combine weapons with each other and with upgrades to create powerful synergies
Basic metaprogression (a statue building with a few upgrades available)
2 types of side objectives (shrines and chests)
What’s missing, but will be in the full release:
Story Mode (4 acts, each with 15 unique levels)
4 main bosses and 8 optional bosses
Cathedral expansion: full progression for modules, upgrades, weapons and characters
Separate Endgame Mode, unlocked after completing Story Mode
6 additional types of side objectives
And much more!
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